I was born in Brazil and grew up in New Zealand. My interest in history, myths, and legends naturally led me to games, which became another way to explore that curiosity. Age of Empires, Baldur's Gate, and Harvest Moon were some of the first titles that pulled me in, not just as a player, but as someone curious about how games actually work.
I still spend plenty of time with video games, board games, and tabletop RPGs. My physical game collection is always growing, despite my family's claims that it's big enough already. I disagree.
I studied Software Engineering with a focus on game development, which taught me how to pull things apart, prototype ideas, and work closely with engineers. Whether I'm playing or designing, I'm always thinking about what makes something click, what friction exists for the player, and what small tweak could make the experience more satisfying.